Like this. Hope to play someday (can you say, "if i ever be so fortunately simulated in the slippers of a cerebral palsy woman, stunted and twisted limbs, state of the art wheelchair, somehow exchanging cash at the fast food sushi bar"). I sim-empathpatholgizeize with the second interviewee, timecode 1:12
-- I don't know if I'm willing to pay $200 for a subwoofer to strap to my chest.
-- How many games support this device? Is it merely dependent on in-game sound levels?
-- Those are some of the crappiest-looking graphics I've seen since 2002. If they wanted to impress gamers, they should have spent a bit more on the wow factor.
Have these people never sold video games before? Do they have any idea about what attracts their target audience?
They need to reshoot this promo with Tila Tequila or Megan Fox and maybe spray them with Red Bull while they're playing in bikini tops.
Real missed opportunity for advertising/promotion.
-- I don't know if I'm willing to pay $200 for a subwoofer to strap to my chest.
-- How many games support this device? Is it merely dependent on in-game sound levels?
-- Those are some of the crappiest-looking graphics I've seen since 2002. If they wanted to impress gamers, they should have spent a bit more on the wow factor.