Beard Blade
Beard Blade

Iā€™m sure, at some point, Iā€™ll get tired of Monster Hunter Stories 2, which comes out today for the Switch and is, Iā€™m happy to say, excellent. Not unlike a PokĆ©mon thatā€™s all boss fights, the gameā€™s available to play in demo form if youā€™d like to get a taste of its adorable monster-taming, egg-hatching, gear-crafting rock-paper-scissoring. The gameā€™s done an excellent job of capturing essential elements of the mainline Monster Hunter games and adapting them to turn-based combat.

But if that doesnā€™t thrill you ā€” or if youā€™ve put in hundreds of hours of monster hunting at this point and youā€™re ready for a break ā€” some promising indie games are scheduled to hit stores this month. Iā€™m particularly intrigued by Tribes of Midgard at the end of the month, in which players craft and protect a base from slow-moving giants that can be seen approaching from miles away; essentially, itā€™s a roving boss fight. Neat. Then thereā€™s Cris Tales, with a lovely art style that I want to make my home; Boomerang X with a toss-catch rhythm that looks deeply satisfying; and lush island-explorer Lost at Sea.

TRIBES OF MIDGARD

I canā€™t wait to get my hands on this one, which looks like a cross between Valheim (explore a Viking island while crafting bases) and Shadow of the Colossus (poke giants) with rune-based power-ups that reminds me of Hades. Played alone or in multiplayer mode, you gather resources to build a camp; small waves of enemies attack at night; and every couple of days, a giant appears in the distance, slowly approaching and giving you plenty of time to prepare. Iā€™m honestly not sure what to even call this intriguing hybrid of genres ā€” survival-action-crafting-RPG ā€¦ royale? And thereā€™s one more interesting note: Developer Norsfell plans to continually introduce new content through ā€œseasons,ā€ which seems to be an increasingly popular way of releasing DLC without making early adopters feel like they only got half a game. Should be particularly good for streamers, so expect to see your favorite Twitch kids giving this one a shot.

Release Date: July 27

Platforms: PlayStation, PC.

CRIS TALES

Thereā€™s no way to talk about his monthā€™s indie games without mentioning Cris Tales, a tribute to JPRGs thatā€™s attracted a ton of attention for its canā€™t-look-away animations. But behind the flashy visuals, the game offers a nifty promise: Players use a time-travel mechanic to solve puzzles and win combat. Plant a tree in the past then zip to the future to gather fruit; dampen a metal enemy and then rust it by warping it through time. I like the concept, but it's notoriously difficult to make time-travel games satisfying (and prevent situations that allow creative players to break the whole thing). Maybe thatā€™s why the developer has made a demo available, in the hopes of proving that they have, indeed, worked out all the kinks; early impressions are generally positive. Another pleasant layer is the gameā€™s extensive Colombian cultural inspiration; from the architecture to the animals, there are tons of lovely Latinx elements.

Release Date: July 20

Platforms: Playstation, Xbox, Switch, PC, Steam, Epic.

BEARD BLADE

You know, not every game needs to reinvent a genre ā€” sometimes itā€™s nice just to see a beloved old genre polished to a beautiful shine. Beard Blade looks like an absolutely pitch-perfect tribute to SNES platformers, with a cartoony hero who bounces through 2D environments with the help of his super-powered beard. Visit a barber for power-ups that allow the beard to grasp objects, slice boxes, and climb chains, a concept that is too delightfully ridiculous to resist. On top of the marvelous art, the game boasts a fantastic vintage-tinged soundtrack by Steven Melin; listening to a handful of the gameā€™s 40 (!) songs, I was immediately swept into a potent nostalgia for the basement in which I played Donkey Kong Country and Castlevania. After years in the works and a Kickstarter that didnā€™t fully kick, Iā€™m absolutely delighted to see this game finally land.

Release Date: July 20

Platforms: PC, more TBD.

ALSO: MAGIC BOOMERANGS, A MYSTICAL ISLAND


Iā€™m itching to check out Boomerang X, which just released for PC and Switch; itā€™s a first-person shooter that replaces the shooting with a bladed boomerang. Where the Heart Leads and Lost at Sea come out on July 13 and 14, respectively, and both appear to be moody, narrative-focused gameplay-as-metaphor-for-relationships games; the art on both is lovely and while I find this particular genre a bit too slow and railroady to hold my interest, players blessed with a bit more patience than I will likely appreciate them. Also consider Last Stop, releasing on July 22, a David-Lynchian dialogue-driven mystery with impressive attention paid to the quality of the voice acting.