• Chelsea Mannella

Flash Arcade, a "traveling arcade" made up of local enthusiasts Tim Uomoto and Sean Bray's personal collection of retro video game machines, is now on display at gallery/lounge Vermillion. Among the 18 games, all available for 50 cents or less per play, are five pinball machines, three shooting games complete with fake plastic guns, an old-school Street Fighter II and a new(er)-school Marvel vs. Capcom 2 (!!!), and classic multiplayer side-scrolling beat-em-ups X-Men and Teenage Mutant Ninja Turtles.

Not too long ago these bulky things were everywhere: restaurants, laundromats, 7-11s, malls. Now that there have been seven "console generations" and you can play Modern Warfare against someone from Russia without leaving your couch, the oversized, stubborn (Time Crisis II and T2: Judgment Day were broken, and Uomoto had to open up the X-Men machine to fix it at one point) machines are the definition of obsolete. This makes them the ultimate piece of nostalgia for a very specific age group. People who were older when these games were popular saw them as for kids, and anyone born after the introduction of 16- and 32-bit consoles—the same processing speed as most old arcade games—played them on a TV instead.

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