It turns out that robots are just like us squishy flesh things—they torment the weak, cute, and hapless among them, and each one’s existence is a series of increasingly maddening puzzles culminating in an abrupt ending. That’s how Jakub Dvorsky sees it, anyway, and since one of his people coined the word “robot,” he surely knows more than we do.
Dvursky’s web agency, Amanita Design, released Machinarium on Friday for Mac and Windows, and it looks and sounds sweetly demented, like Dvursky’s earlier, tinier Samorost, which ingested countless nerd-hours back in ’03. Fans of Czech animation, puzzle games, or cute, hapless robots should check out the trailer:
The Stranger Testing Department is Rob Lightner and Paul Hughes.

Isn’t the word ‘robot’ czech for slave or servant?
czech (and other slavic languages) for “work”
Nice looking animation. I like it when a beautifully-styled 2D game is released, especially for the often-ignored puzzle genre.
Perhaps the cutest, haplessest robots ever. What’s the Czech word for “adorable yet grim”?
I want to go to there!
Oh!
Everything Amanita touches is delightful.
*excited*
I’ve been waiting for this for years, and I’m totally stoked.
Machinarium is sweet. A demo version was at IndieCade at Open Satellite in Bellevue last year, and my son and I were hooked.