It’s curious that Neighborhood 3: Requisition of Doom isn’t
playing through Halloween. The script is perfect for the season, a
horror movie for the stage with all the trimmings—worrisome
adolescents, their distant and self-involved parents, ambiguous but
malevolent forces, the creepy ghosts of dead children, and a violent
fantasy that breaks into flesh-and-blood (especially blood) reality.
The script even trots out a variation on that venerable horror
cliché: The call… is coming… from inside… THE
HOUSE!

The adolescents of an anonymous, white-bread suburb are hooked on a
massive multiplayer video game. They don’t eat much, don’t sleep much,
and engage in as little human interaction as they can. Even the old
recreational standbys of sex and drugs fail to move them. In the first
scene, a high-school girl named Makaela (one of the neighborhood’s few
nonplayers) stands in a kitchen with her classmate Trevor, flirting
unsuccessfully. “Do you want a Vicodin?” she asks. “Won’t that slow my
reflexes?” he frets. So she pulls out her ace—her brother’s Xbox
and the coveted game, which maps out the players’ neighborhood and
populates it with murderous zombies who resemble the neighborhood’s
grown-ups. “I’m dying to play Neighborhood 3,” Trevor pants.

“Ha! That sounds like something out of a horror movie,” Makaela
says. “Like you’re about to play this video game, and you think it’s
just a game but actually it’s real—but these teenagers don’t know
it, but the audience knows it, and this one kid’s like, ‘I’m dying to
play,’ and it’s like ooooo foreshadowing!”

That’s not just foreshadowing. That’s the play, in one long
sentence.

Playwright Jennifer Haley and director Makaela Pollock both earned
graduate degrees from Brown University’s prestigious theater program.
Haley studied with acclaimed scriptwriters—Paula Vogel (How I
Learned to Drive
) and Erin Cressida Wilson
(Secretary)—before moving to Los Angeles. Watching
Neighborhood 3, her playwright’s progress makes perfect sense.
You can almost see Haley peering around L.A., thinking to herself:
“Give the people what they want. If the Hollywood horror-industrial
complex can do it, why can’t I?” So she did. Haley appropriated a few
horror-movie conventions and wove them into a fun, slight blockbuster
with a suburban-gothic setting (Halloween, A Nightmare on Elm
Street
), a children’s revolt (Children of the Corn), a few
dashes of winking metahorror (Scream), and voilà.

Neighborhood 3 meets its ambitions but never exceeds them.
The characters are stock. The relationships are mechanical. The
symbolism is so transparent it barely qualifies as symbolism. While
butchering zombies on his computer screen, one teen player says to
another, “Every night on his fifth cocktail, my dad turns into a zombie
and basically tells me what a loser I am.” In another scene, one of the
neighborhood adults ominously says to another, “We moved here to raise
children. And then I realized this neighborhood, in trying so hard to
deny fear, actually magnifies it.”

You don’t say.

Haley adroitly replicates the Hollywood-horror formula and adds
nothing new—but a local improv company called Blood Squad does
her one better. At Blood Squad shows, somebody shouts out a made-up
horror-movie title and the performers spend the next hour acting it
out. The conceit is dead simple, but it works. Blood Squad not only
deploys the clichés but satirizes them in the process, giving
its horror theater an extra level of depth. That is the only surprise
of Neighborhood 3—that a well-credentialed playwright with
a fancy degree loses in the depth department to an improv troupe.

Regardless, the four actors give competently mercurial performances,
dividing their neighborhood characters by age and gender: Josh Aaseng
plays the boys, Patrick Allcorn plays the men, Natalie Breitmeyer plays
the girls, and Kelly Hyde plays the women. (Curiously, none of the
actors are members of Washington Ensemble Theatre—nor are the
director, playwright, and stage managers. Only the set, lighting, and
sound designers are ensemble members.) Aaseng and Hyde are especially
gutsy and shape-shifty in their roles, giving subtle shadings to the
awkward boys and fretting/drunken mothers who populate the
neighborhood.

In the play’s final scene, a single mother (Hyde) comes upstairs to
ask her petulant, pouting son (Aaseng) to investigate a suspicious
noise outside. The son, who is trying to crack the game’s “final
house,” quietly seethes at the intrusion. They are the archetype of
dysfunctional mother/son relationships, locked in a stalemate where she
talks and talks and he grinds his ungrateful teeth. Even though we have
seen this moment coming for the past 55 minutes, Hyde and Aaseng imbue
the scene with genuine tragedy and a harrowing feeling of doom.

Brend an Kiley has worked as a child actor in New Orleans, as a member of the junior press corps at the 1988 Republican National Convention, and, for one happy April, as a bootlegger’s assistant in Nicaragua....

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